Sam Roolvink | Rigging and Animation

Characters, rigs and animation.

I build character rigs and animate them for games and animations. Snappy timing and expressions you can read from across the room are my priority.

Currently studying Creative Media & Game Technologies at Saxion, and working on personal projects in my spare time!

viewport · Stylized Demon Character
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01

My work

Nine portfolio worthy projects made over the last few years.

02

About

I'm Sam, a Creative Media & Game Technologies student at Saxion University of Applied Sciences with a soft spot for stylized animation. I love bringing characters to life in a way that shows their personality in just their movements.

Most of my projects start in an empty Blender scene and end up in a game engine. I model, rig and animate characters, then make sure they actually behave once they're in Unreal or Unity.

I'm outgoing, I love working in a team, and I love getting feedback, because it's the fastest way to get better. If you're looking for an animator or rigger who picks things up quickly, let's talk.

Animation

  • Stylized character animation
  • Game animation sets
  • Facial animation
  • Cinematics

Rigging

  • IK/FK switching
  • Spline IK spines
  • Foot roll & finger controls
  • Shape-key face rigs
  • Weight painting

Tools

  • Blender
  • Autodesk Maya
  • Unreal Engine 5
  • Unity
  • Substance 3D Painter
  • Ableton Live
Studying
Creative Media & Game Technologies, Saxion (July 2023 – Present)
Languages
Dutch & English (fluent), German (basic)
Other Work
F&B employee at Holland Casino in Enschede (March 2026 - Present)

03 · Contact

Got a character that needs a rig? Or some sweet moves?

Work, collaborations, or passion projects; I implore you to contact me!